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Author: david

You are here: Pixelmania > Articles by: david

Fixing an annoying Nuke “feature”

In the middle of developing the next optimised release of NNSuperResolution and also our upcoming Nuke plugin in the NN family (be sure to check back pretty soon for the release!), I did a little detour to try and fix

david January 30, 2022January 30, 2022 News Read more

New major release of NNSuperResolution

After several months of training neural networks, we are pleased to finally announce v3.0.0 of NNSuperResolution. The main updates are: 2x upscale option (as a complement to the already existing 4x upscaling). Addition of a “details” knob where you can

david November 22, 2021November 22, 2021 News Read more

Demo video on YouTube

We released a demo video presenting a couple of new examples of upscaling material using NNSuperResolution (including a CG sequence). The video also showcases the plugin in action directly in Nuke which gives you an idea of the performance as

david September 12, 2021November 22, 2021 News Read more

Development update – Windows versions are released!

The Windows versions of NNSuperResolution have been in the wild for about a month now! We are very excited about this since it’s something a lot of people have been asking about. It’s also worth mentioning that it’s Nuke Indie

david July 24, 2021July 24, 2021 News Read more

Major update of NNSuperResolution!

It’s been a while since we did any updates here. That is not because nothing has happened, rather the opposite – we’ve been very busy working on a new and improved version of NNSuperResolution called v2.5.0! It’s just been released

david June 15, 2021June 15, 2021 News Read more

Comparison video of upscale methods

To make it easy to see what NNSuperResolution is capable of, we have created a comparison video between some common upscale methods. Hope you think it’s helpful and interesting: Cheers,David

david April 2, 2021April 2, 2021 News Read more

Major new release of NNSuperResolution!

We are really proud of having released v2.0 of NNSuperResolution to the public. It’s available now from the downloads page! The big new feature is a sequence mode for upscaling video material while keeping it temporally stable. This is a

david March 16, 2021March 16, 2021 News Read more

Added support for NVIDIA RTX30xx graphics cards

This weekend we rebuilt our development environment from the ground up. This includes updating graphics driver, CUDA, cuDNN and recompiling multiple layers of software to now support the latest line of graphics cards from NVIDIA, the RTX30xx series (RTX3070, RTX3080

david February 7, 2021February 7, 2021 News Read more

More example images, trial licences and bundled CUDA libs

It’s been another month and lots of developments! In the middle of January we did a series of before & after examples of the output of NNSuperResolution on Instagram and Facebook. For easy access, we’ve also posted these examples on

david February 2, 2021February 2, 2021 News Read more

Investigating temporal stability

It’s been a week since our release of NNSuperResolution, and we are happy to have received a lot of encouraging comments from artists all across the globe, especially in this thread on LinkedIn. The next thing on our agenda is

david December 23, 2020December 23, 2020 News Read more
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