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News

You are here: Pixelmania > Blog > News

NNCleanup v1.1.0 released

This new version features some new and important controls for what area to process when doing the cleanup/inpainting. You have the option to either process “Full frame”, “Specified region” or “Matte input’s bbox” (the old behaviour of v1.0.0 was always

david February 10, 2023February 10, 2023 News Read more

First release of our new product NNCleanup

We’re excited to announce our third product NNCleanup, a Nuke plugin for quick cleanup / inpainting tasks. Read more about the plugin, and have a look at a few more examples, at the product page. If you are keen to

david February 3, 2023February 3, 2023 News Read more

NNFlowVector v2.0.0b5 released!

We have just released a public beta version of v2.0.0 of NNFlowVector. This version features a matte input, so you can make the plugin ignore a selected area. To be more precise, it’s not really ignoring the selected area but

david January 24, 2023January 24, 2023 News Read more

Nuke 14 versions released, plus some exciting news!

We have just released builds for both NNSuperResolution and NNFlowVector for Nuke 14.0. What’s good to know is that Foundry has updated the bundled CUDA version in Nuke to v11.1.1, and the cuDNN version to v8.4.1. We have matched the

david December 21, 2022December 21, 2022 News Read more

All downloads should now be much faster

We have successfully migrated all of our files available for downloading to Amazon’s AWS S3 cloud system. We received your feedback about our downloads being painfully slow (for some of you it even took days to download the latest builds

david October 11, 2022October 11, 2022 News Read more

Bug fix release of NNFlowVector and some other updates

We have just released a new version of NNFlowVector, v1.5.1. It’s a patch/bug fix release with the following release notes: Patch release fixing a streaking error that occurred with the last processing patch (furthest to the bottom-right area of the

david October 7, 2022October 7, 2022 News Read more

Bug fix update to NNSR and some future plans

We released an important bug fix update to NNSuperResolution yesterday (12th of September). It’s called v3.2.1, and fixes a regression where the overscan support didn’t work as intended in sequence mode (v3.2.0 was actually crashing if you tried to calculate

david September 13, 2022September 13, 2022 News Read more

New version release of NNFlowVector, v1.5.0

We are proud to finally release our first major update to our NNFlowVector plugin. This is a release with a bit of everything in it; improved neural networks, better UI and user control, better performance overall, better compatibility with Nuke13.x

david June 13, 2022June 13, 2022 News Read more

New version release of NNSuperResolution, v3.2.0

We are happy to announce that we’ve just released a great update to NNSuperResolution, v.3.2.0. It’s mainly a stability and optimization release, and it’s available as of now from our downloads page. Release notes as follows: • Speed optimizations overall.

david May 31, 2022May 31, 2022 News Read more

New product called NNFlowVector released!

We are very excited to announce the release of a new product called NNFlowVector. It’s an optical flow plugin for Nuke, powered by state of the art AI/machine learning algorithms, capable of generating very clean, stable and accurate motion vectors.

david February 19, 2022February 19, 2022 News Read more
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