This is the version history, or change log, for all the released versions of NNRetime (latest official release at the top).
v1.0.0 – July 2026
- Neural network frame interpolation and retiming, synthesizing in-between frames from the two surrounding source frames.
- Two timing modes: “Output Speed” (retime by a speed factor) and “Frame” (map a keyframeable source frame to each timeline frame).
- Support for Nuke 13.1+ on Linux, Nuke 14.1+ on Windows and Nuke 15.1+ on macOS.
- Support for Nuke Indie.
- GPU acceleration with CUDA on Linux/Windows and MPS (Metal) on Apple Silicon, with the option of CPU only processing.
- Per-channel processing with a “channels” knob (RGBA by default, optionally all layers, with alpha handled by a second interpolation pass).
- Automatic large-image tiling for frames too large to fit in GPU memory, with cross-fade blending.
- Dedicated render-license support and Nuke –gpu device override for farm rendering.